Operation Ingenious

Welcome to this Time Capsule Education unit of English work. It's been specifically designed to enhance KS2 English and can be used to develop a number of different genres. It is best suited for upper KS2, however it could be easily be adapted for an exciting writing project for KS3.

Operation Ingenious is an exciting story set in the present day. Various secret agent stories have provided inspiration for this project so fans of James Bond will definitely recognise elements of Moonraker and Thunderball here. Our story has four children as the main characters, enabling more sophisticated writers to be able to develop multiple plot lines.

The story starts during a school trip to the British Museum and culminates in the Caribbean. The story features, surveillance, chases, secret codes and a plot to wipe out mankind. Just your average school trip really. The end of the story is left open ended so your writers can choose how to finish it all.

This unit is designed to be combined with at least one day in school with the Time Capsule Team, when your children are encouraged to take part in a series of activities to help them explore the story setting further. This can be very helpful, especially with older children who sometimes feel that they are already too ‘grown up’ to take part or play.

We highly recommend that an Ingenious day includes an element of dressing up and the children and teachers should dress suitably for outside activities, preferably as trainees in combat kit, (failing that Tuxedos?). An Ingenious day includes:-

  • A session about Secret Agents and how they appear in books and films
  • The story start and the contents of the ruck sack
  •  A Surveillance mission where the children spy on the Stately Home of the Villain
  • Codes & cyphers - cracking codes and working out clues
  • Infiltration game - an outside game of stealth and cunning
  • Cracking the safe - Reading for clues and cracking the Villain's study safe

We do not aim to be prescriptive: we do not tell you exactly what and when to teach but this unit provides a guide to the genres you could cover, activities to fully engage your pupils in each genre, an over-arching story that provides an exciting absorbing scenario so that your children will want to continue to explore the story world and write the different episodes.

The Teacher's guide is available on this site, see the Download to the right. The lessons and main teaching resources will come to you on a Time Capsule Flash Drive after you have booked a Time Capsule day.  You will then also gain access to the on-line resources we provide that will further enhance the module with more background information. There are also suggestions for a number of cross-curricular activities and ways to extend your spy work into other areas of your children's learning.

This module, like all Time Capsule modules, is evolving all the time and we regularly update this module with new activities to add further experiences and value.